1.12.2                IP: mc.mocreaturescommunity.org                 1.12.2

We are currently running on Vanilla 1.12.2. I still recommend getting the latest Forge and Optifine, but mods are now OPTIONAL

If you still want to play Mo' Creatures and are willing to accept some risk of bugs, join us on the beta server at beta.mocreaturescommunity.org


Beta Server Progress

MTPetey aOwner posted Oct 18, 17

Things on the Beta server are progressing well. Thanks almost entirely to Troll, we have a couple plugins working. Mo' Creatures is working well, and we haven't really had any lag issues. I think we might just stick with the current map for a while. I have started building spawn. Some settings will probably still need to be adjusting, and afaik we don't have a proper protection plugin yet. I am going to go forward with the modified rules listed a short ways down this page. A pet limit may be imposed in the future. There are still some issues that we don't have fixes for yet. Specifically a lot of people are complaining to get timed out of the server. We don't know why this is happening. There doesn't seem to be any pattern to it. We have seen the same issue in the past, and my only answer is that Forge and Sponge both need time to mature. Version 1.12 is still relatively new, and both Forge and Sponge have made some recent major changes that are going to take time to get all the bugs ironed out of. Times we've seen similar issues is when Minecraft or Forge have had major overhauls, and right now we have Minecraft, Forge, and Sponge having recently had major changes. If you can deal with occasional time outs, and some other minor (hopefully) annoyances, then please join us on the beta server, still at beta.mocreaturescommunity.org. We will discuss in the future what to do with the vanilla server and old 1.7.10 server.

Mo' Creatures Beta Server

MTPetey aOwner posted Oct 4, 17

It has only very, very recently been brought to my attention that Mo' Creaures is fully updated. This is incredibly exciting. While I hoped players would enjoy the new plugins on the Vanilla server (see below), we can't ignore this oppurtunity. The New Mo' Creatures Community server can be found at beta.mocreaturescommunity.org. This is being called a beta because... The plugin are unknowns to us and unlikely to work. I will probably do more than one map reset in the coming days, and adjust settings like crazy. Or may go silent for a week. We don't know. If you want excitement and willing to risk occasionally losing progress (we will try to keep this to a minimum of course), join the beta server. We're happy to have you!

There is one issue. Dr. Zhark doesn't seem to be aware of what cancerous mess adfly and mediafire have become. Both make my antivirus go a bit mental. If you use even basic security, you can expect issues. In accordance with his current policies, here is a link to the mods on Google Drive and a link where you can donate to Dr. Zhark directly.

Mods: https://drive.google.com/file/d/0Bysx-T67u1FjMFdJbGliMkNNY0U/view

Donations: https://www.paypal.com/donate/?token=zDg4HoswUOjrF4Pz7P1jnYmh1qUPbid1ysHV-AEI4IhJyP5vfkndnleDnzGi_JzMzGgXIG&country.x=CA&locale.x=CA

Finally updated to 1.12.2

MTPetey aOwner posted Oct 4, 17

I know, I waited longer than I should have, but I wanted to ensure ample time for plugins to update, as well as Forge and Optifine to mature a bit. This update mainly has bug and security fixes. However, I did add some new stuff to the server.

1) I updated Dynmap to work with Essentials, which gives us to ability to add warp and home locations to the Dynmap, as well a few other features. It will take some time to adjust it to our liking.

2)Now for the fun part. I have added MCMMO to the server! For those unfamiliar, MCMMO adds a skill system to Minecraft. Ever wanted to get stronger or mine faster other than using enchants and diamond everything? Thats exactly what MCMMO does. It even reduces fall damage with the acrobatics skill. The effects stack with enchantments, so you can get ever faster mining speeds than efficiency 5. Link to the Wiki: http://mcmmo.wikia.com/wiki/McMMO_Wiki

3) And the final addition is the MyPet plugin. We used it once before back in 1.6.4 and issues with it, but as far as I can tell, it appears to be working correctly so far. I know most people here joined the server specifically for the Mo' Creatures mod, and while it is no replacement, it does add the ability to tame animals and ride them. Similar to what people sought from Mo' Creatures. Link to the wiki: https://wiki.mypet-plugin.de/

EDIT: Editing to add that Pets also have skills, provided by MyPet and it somehow ties into MCMMO, but to be honest I don't fully understand how it all works. Note, anything on the Wiki that says it is a premium feature, we do not have. Pet vs Player PVP is enabled, but pets can be respawned if killed. If it becomes an issue, let me know and we will adjust it.

Updating to 1.12.1

MTPetey aOwner posted Aug 8, 17

The server has been updated to 1.12.1. The is some incompatibility between 1.12 and 1.12.1 and we want people to be able to use the latest version. Forge and Optifine are out. Optifine's website is experiencing issues, so you can download it here: http://optifined.net/adloadx.php?f=OptiFine_1.12.1_HD_U_C5.jar

Slight change of plans

MTPetey aOwner posted Jul 19, 17

So, we have a problem. First, some background. We have the Server, which is to say, the Mo' Cretures Server. It is the actual game world, and everything related to it. Then we have the server (lowercase S), which is the actual machine the game runs on. I call it a server, although it is technically a desktop PC with Windows 10 Pro. I know how to set it up to basically the same as a Windows server.

The issue is the server stopped working last night (July 18th). After a lot of testing I determined the primary hard drive is starting to fail. Serveral sectors (basically the small sections of a hard drive disk) are damaged. They are mostly early sectors, which contain 1) the Windows system files, and 2) the Mo' Creatures Server. The Windows install is shot. No fixing it. The Mo' Creatures server I am not sure about yet. Based on the the work I've done so far, if there is damage, it should only be some files. I won't know for sure for a while, partially because I have stuff I prioritize over roaming around the map, and trying to test player files. So, in the mean time, I am going to move forward with are other plans.

To start, I am going to put together a 1.12 server for us to play on. I am choosing this purely because I can put it together in under a day, and 1.12 has plenty of stuff and blocks to play with that aren't in 1.7.10. I will then start trying to figure out setting up a 1.10 Mo' Creatures Server. As I said before, I do not know exactly what I am doing in that regard, so I do not have an ETA on that. If people want, I might even leave both up since, the other stuff I used the server for are out of comission anyways.

The modified rules for the 1.12 server:

1) If you have questions about the game, check the official Minecraft Wiki*. (used to say Mo' Creatures, but changed for relevance)
2) No movement Mods / Cheats
3) No x-ray mods or texture packs
4) No griefing, no pvp (PVP will be allowed for the time being, but no griefing, and iirc, you can't kill people in their own region)
5) No scamming
6) No spam, caps, or swearing
7) No stealing or killing tamed pets (this now includes animals in a fenced in area)
8) Don't ask for ranks, items, or animals
9) Animals will not be refunded except in designated circumstances (Rule no longer seems relevant
10) Don't use inappropriate skins, names, or nametags
11) Respect the staff and other players
12) No disciminatory remarks or actions* (used to just be racism and sexism, but expanded to include other groups as the mods deam fit)
13) Pet limit is 25 per player for builders; Diamond Contributors & up may have 5 additional pets. (The craftbukkit spawning seen on a private server some of us used recently seems to make this irrelevant. Go nuts)
14) Build at least 1000 blocks away from spawn (I am actually going to let people help fill out stuff near spawn like on the original server. Any things deemed hideous will be removed though)
15) English in Global Chat (within reason)
16) Use /me or /action ONLY for reporting active crime or official server functions.
17) To move, you must have prior permission from a Mod & have a good reason
18) Houses owned by players who have been inactive for more than 30 days can be removed by a mod (posted long term absence notices will not result in deletion). (No reason to enforce this rule for the time being)
19) This is a kid friendly server. Don't talk about adult themes.
20) Do not advertise other Minecraft servers (mentioning =/= advertising)
21) No invisibility potion usage without permission (Permission is hereby granted for the Nether, the End, Sea Temples, and Mansions)
22) Avoid creating drama by spreading rumors or badmouthing other players or staff
23) Avoid settling within 100 blocks of another player, unless you have their permission, or unless you are in a town or settlement.
24) Branch mining is allowed on your own property or under the ocean floor ONLY.
25) Open pit mines cannot be made closer than 100 blocks from another players region, must leave the top 3-4 surface blocks intact, and must be on land specifically claimed by you.
26) Use of AFK machines is not allowed by players OR staff. (No longer seems relevant due to server performance, but do not complain if you are using one during a server restart or other interruption)
27) Do not use chat clients (MineChat) or similar clients that log you in without you actually playing the game. The only exception is the dynmap, since it does not log your character in. (This will result in a swift IP ban from me)
28) The server rules also apply to the forums
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